![]() ![]() ![]() The rendering of Classic mode has been updated.Developer’s note: This also resolves disconnects from improper map names.Joining lobbies for the same map no longer creates duplicate versions of the map.Multiboards should no longer crash custom games.This is similar to how replays from prior game client versions no longer work. Developer’s note: Updating a map for these types of fixes invalidates prior saves.Fixed a number of issues that would block progression or not give credit for completing missions.Disconnecting or logging out will no longer change the save file folder.The animations, triggers, and cameras for some cutscenes have been tweaked.Audio levels for some dialogue have been adjusted.Players should no longer be met with a “defeat” screen after loading into a mission.In the spirit of that, the game has received a 2.2GB patch with some improvements over Reforged's release state, including some animation adjustments for cutscenes and in-game units, bug fixes, and further distinctions between the Classic and Reforged versions. ![]()
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