![]() ![]() If anything the weakness of Shogun 2 was that the core infantry fighting game was so well done that elements like the ship combat and units like ninjas and cavalry felt superfluous. The Fall of the Samurai expansion brought the game into the industrial age, with samurai and ninja clashing with more modern infantry and rapid fire breach loading artillery, uncharted territory for the series but handled with aplomb. ![]() Although Shogun 2 added units and variations to the campaign over time the fundamental game remained the same, lines of infantry poking each other with sticks and swords or shooting each other. Here’s feudal Japan, the game said, you go grab it. With Shogun 2 the big improvements that had come to the series over the last few generations were distilled into a smaller map and a more focussed game. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |